The fastest way to use the engine
The web app is the public entry point to the Baryon runtime. It is the engine running in a browser tab — the same shared analysis, physics, and WebGPU render path the desktop app uses. Open it, connect audio, and the runtime starts rendering.
What you can do in the browser
- Render mic input, line input, or a browser audio source as live cymatic geometry
- Hear how a track sits inside the engine without committing to an install
- Tune the look and behavior of the runtime in real time
- Use the engine as a discovery and study surface before moving to the performance app
What the browser does not do
Output routing is the boundary. The browser sandbox cannot speak Syphon or Spout, cannot expose a stage-output surface, and cannot run a long-form session under performance constraints. Those workflows belong on the desktop path. Everything else — the engine, the render path, the visual class — runs the same in both places.
When to move to desktop
Move to the desktop app when stage output, multi-surface operation, session persistence, verified host-routing paths, or live performance control matter. The browser is the easiest way to understand the runtime; the desktop is the path for real performance workflows.